My first big piece with markers, it takes awhile to layer out all the marker stuff but it looks good
Showing posts with label student work. Show all posts
Showing posts with label student work. Show all posts
Friday, October 9, 2015
Seals Always Look so Sad
My first big piece with markers, it takes awhile to layer out all the marker stuff but it looks good
Labels:
Illustration,
illustration 3,
seal,
student work
Beetle Floating in Driftwood
Girl you thought he was a man,
but he was a mushroom
A great piece done in Dimensional Illustration that is the culmination of a lot of work. Came out really unique and neat though :)
Labels:
Dimensional Illustration,
Illustration,
student work
Boxes Boxes Boxes
We made boxes for Dimensional Illustration
Here's how that turned out...
Here's how that turned out...
project creep got me bad here, trying to estimate how long you need to do something can sometimes result in this kind of thing
Labels:
Design,
Dimensional Illustration,
Illustration,
student work
Sunday, April 5, 2015
Saturday, March 28, 2015
The Giver Promotional Covers
Labels:
Design,
Design Systems,
student work,
Typography
Monday, February 23, 2015
Book for Design Systems Mark One
Labels:
Design,
Design Systems,
student work,
Typography
Tuesday, February 17, 2015
Art, as of late
Model for Illustration Project
Miscellaneous drawing, including some of someone special *shuffles nervously*
Wednesday, January 28, 2015
Monday, December 8, 2014
Sunday, December 7, 2014
Sunday, November 2, 2014
Character Design: Eve
Character Design: Robot
Illustration: Taylor de Toulouse-Lautrec
Illustration: Red Clay, Red Hands
Illustration: Shapes in Space II
Illustration: Shapes in Space
Death in the Family
This is probably my first comic that is not just a joke-a-ro. There is serious stuff happening. Serious! I won't say that there aren't some darkly humorous things happening but it is pretty existential.
Wednesday, October 15, 2014
20 Phylacteries
Comics from Brennan:
NOW WITH WORD BUBBLES!
Greatest invention since actually talking to people.
All the conversation, none of the nerve-wracking human interaction
NOW WITH WORD BUBBLES!
Greatest invention since actually talking to people.
All the conversation, none of the nerve-wracking human interaction
Monday, September 29, 2014
Seven Deadly Sins
I enjoyed making this comic because it really let me flex my character design muscles. I also enjoy being able to do vignettes as opposed to a singular narrative. It's not that I have any issues with that in particular, but I love being able to mess around with different narrative styles and techniques.
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